Bugports Mission - Purge
map: bpm_purge.bsp

For all Information, Instructions and Demos go to:
http://www.users.globalnet.co.uk/~bidmix/bugport/bugport.htm

Gameplay - YOU MUST READ THIS
-----------------------------

Background
----------
This is an objective based mission game and cannot function without
Gloom 1.2b
If you're going to run the Bugport missions yourself (and not just join
a server), please read bpm_campaign.txt

Storyline for first phase mission
---------------------------------
After the initial battle against the civilians on Port 42, the Aliens
are still recovering from the release of the experimental nerve gas and
cannot spawn Stalkers. A Marine platoon has just arrived with orders to
destroy the original Alien nest in Bay 2 by depressurizing it.
No Mechs are available unless the Marines win the game and allow
Reinforcements to arrive.
This must be done within 30 minutes before problems develop with the
station generators and lead to a change of strategy.
However, damage to the security systems means that the Aliens will also
be able to depressurize the Marine ship in Bay 6 !

Human Objectives
----------------
1.	Depressurize Bay 2 (Bughunt Freighter dock) to disable original
	Alien base. The GREEN switch located in Security Room
	(section 13) is	accessible through the Accomodation door.

2.	Prevent the Aliens pressing the green button in the section 17
	security room (which depressurizes the Marine Base in Bay 6).

Alien Objectives
----------------
1. 	Depressurize Bay 6 (Marine ship dock) to disable original Human
	base. The GREEN switch located in Security Room (section 17) is
	accessible through the Accomodation door.

2.	Prevent the Humans pressing the green button in the section 13
	security room (which depressurizes the Alien Base in Bay 2).

Objective Overview
------------------
Press the button at the enemies side of the map before they press the
one at yours, then go full defensive on your Override button for 1
minute to win.
If they press your button before you press theirs, go full offensive
and press their Override button within 1 minute to win.

Timing
------
From the time the server starts the game you have 30 minutes to
complete your mission.
Throughout the game, the Port 42 Computer will keep you updated with
the time remaining and any other significant events.

After 10 Minutes, the Accomodation Doors open to allow access to the
Emergency Security Rooms in sections 17 and 13.

After 15 minutes, the ventilation system allows access to the roof
vents of sections 17 and 13. These roof vent panels may be broken open!

Once a green button has been pressed, the other team has 1 minute to
activate the override button.

Special Notes
-------------
1.	Both the Humans and Aliens have upgraded their bases so that
	they cannot be attacked by the opposing team:
	The Aliens have built venomous webs on their entrances that are
	impassable by Humans.
	The Humans have installed Insecticide spray units on their 
	entrances to kill any incoming Aliens.

2.	No Building is possible in the Security Rooms.

3.	No 5 Frag Classes are available.

4.	ONLY 3+ Frag Classes can activate the Security Switches.

5.	The tracking system is Offline.

6.	Once you press the GREEN Security Switch to depressurize the
	enemy base, the other team has 1 minute to hit the RED Override
	switch in your Security Room. Successful Override will
	depressurize YOUR BASE !
	Pressing of the Override switch CANNOT be reversed.


ENJOY!
